An enigma to all who come into contact with him. Ermac's past remains shrouded in mystery. It's believed that he exists as a life force brought together by the souls of extinguished Outworld warriors. Shao Kahn has managed to take possession of these souls and use them to fight on the side of tyranny.
Special Moves
Fireball: Down, Back, Low Punch.
Teleport Punch: Down, Back, High Punch.
Telekinetic Slam: Back, Down, Back, High Kick.
Basic Combos
Combo 1: High Punch, High Punch, Down + Low Punch.
Combo 2: High Kick, High Kick, Low Kick, Back + High Kick.
Combo 3: High Punch, High Punch, Back+Low Punch, High Kick, Low Kick.
Finishing Moves
Fatality 1: (Close) Run, Block, Run, Run, High Kick.
Fatality 2: (Sweep) Down, Up, Down, Down, Down, Block.
*Animality: (Close) Back, Back, Forward, Forward, Low Kick.
Babality: Down, Down, Forward, Down, High Kick.
*Friendship: Forward, Forward, Forward, High Punch.
Stage Fatalities: Run, Run, Run, Run, Low Kick.
** Brutality: High Punch, High Punch, Low Punch, Block, High Kick, Low Kick, Block, High Punch, Low Punch, Low Kick, High Kick.
Having been in hiding since the first Mortal kombat, neither the Earth nor the Outworld has recognized this elusive ninja. Ermac uses his victory in the tournament to prove his existence...
As well as a warning that he will return as an unstoppable force in the fourth Mortal Kombat.
Mortal Kombat Trilogy Ending
When Kahn finally eliminates his opposition, he finds a new and surprising foe in Ermac. The Outworld souls that give life to the warrior did not trust their tyrannical leader who planned to consume the powerful life for his own power.
Even Shao Kahn's power was no match for the overwhelming strength of legions of deceased Outworld warriors. They destroyed their master in a battle that devastated the entire realm. Ermac was left behind to rule it with his own brand of opression.
* These moves can only be performed in Mortal Kombat Trilogy.
** Brutalities can't be performed in MK3 or the arcade version of UMK3.